1
0
Files
Toak/Core/Skills/SkillRegistry.cs

132 lines
5.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.Json;
using Toak.Serialization;
namespace Toak.Core.Skills;
public static class SkillRegistry
{
public static List<ISkill> AllSkills = new List<ISkill>();
public static string SkillsDirectory => Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
".config", "toak", "skills");
public static void Initialize()
{
if (!Directory.Exists(SkillsDirectory))
{
Directory.CreateDirectory(SkillsDirectory);
CreateDefaultSkills();
}
AllSkills.Clear();
foreach (var file in Directory.GetFiles(SkillsDirectory, "*.json"))
{
try
{
string json = File.ReadAllText(file);
var def = JsonSerializer.Deserialize(json, AppJsonSerializerContext.Default.SkillDefinition);
if (def != null)
{
AllSkills.Add(new DynamicSkill(def));
}
}
catch (Exception ex)
{
Logger.LogDebug($"Failed to load skill from {file}: {ex.Message}");
}
}
}
public static ISkill? DetectSkill(string transcript, IEnumerable<string> activeSkillNames)
{
if (AllSkills.Count == 0) Initialize();
var activeSkills = AllSkills.Where(s => activeSkillNames.Contains(s.Name, StringComparer.OrdinalIgnoreCase)).ToList();
string normalizedTranscript = transcript.Trim();
foreach (var skill in activeSkills)
{
foreach (var hotword in skill.Hotwords)
{
if (normalizedTranscript.StartsWith(hotword, StringComparison.OrdinalIgnoreCase))
{
return skill;
}
}
}
return null;
}
private static void CreateDefaultSkills()
{
var defaults = new List<SkillDefinition>
{
new SkillDefinition
{
Name = "Terminal",
Description = "Executes the spoken command in your shell.",
Hotwords = new[] { "System terminal", "System run", "System execute" },
Action = "script",
ScriptPath = "~/.config/toak/skills/terminal_action.sh",
SystemPrompt = "You are a Linux terminal expert. Translate the user's request into a single, valid bash command. Output ONLY the raw command, no formatting, no markdown."
},
new SkillDefinition
{
Name = "Translate",
Description = "Translates the spoken text into another language on the fly.",
Hotwords = new[] { "System translate to", "System translate into" },
Action = "type",
SystemPrompt = @"You are an expert translator. The user wants to translate the following text.
The first few words identify the target language (e.g. 'Translate to Spanish:', 'Translate into Hungarian:').
Translate the REST of the transcript into that target language.
Output ONLY the final translated text. Do not include markdown, explanations, or quotes."
},
new SkillDefinition
{
Name = "Professional",
Description = "Rewrites text into a formal, articulate tone.",
Hotwords = new[] { "System professional", "System formalize", "System formal" },
Action = "type",
SystemPrompt = "Rewrite the following text to be articulate and formal. Do not add any conversational filler. Text: {transcript}"
},
new SkillDefinition
{
Name = "Summary",
Description = "Provides a direct, crisp summary of the dictation.",
Hotwords = new[] { "System summary", "System concise", "System summarize" },
Action = "type",
SystemPrompt = "Summarize the following text to be as concise and direct as possible. Remove all fluff. Text: {transcript}"
}
};
foreach (var def in defaults)
{
string filename = Path.Combine(SkillsDirectory, $"{def.Name.ToLowerInvariant()}.json");
string json = JsonSerializer.Serialize(def, AppJsonSerializerContext.Default.SkillDefinition);
File.WriteAllText(filename, json);
}
// Create the default terminal wrapper script if it doesn't exist
string scriptPath = Path.Combine(SkillsDirectory, "terminal_action.sh");
if (!File.Exists(scriptPath))
{
File.WriteAllText(scriptPath, "#!/bin/bash\n\n# Terminal skill wrapper script.\n# The LLM output is passed as the first argument ($1).\nx-terminal-emulator -e bash -c \"$1; exec bash\"\n");
// Try to make it executable
try {
System.Diagnostics.Process.Start(new System.Diagnostics.ProcessStartInfo {
FileName = "chmod",
Arguments = $"+x \"{scriptPath}\"",
CreateNoWindow = true,
UseShellExecute = false
})?.WaitForExit();
} catch { }
}
}
}