# Toak Project Structure This document outlines the high-level architecture and directory structure of the Toak project to help contributors navigate the codebase. ## Overview Toak is designed as a fast, Linux-native dictation application utilizing C# AOT (Ahead-Of-Time compilation) for minimal latency. It operates primarily as a client-daemon architecture where background application state is managed by a daemon process while short-lived CLI commands issue control messages via Unix domain sockets. ## Directory Structure ```text Toak/ ├── Api/ │ ├── GroqApiClient.cs # Client for external transcription and LLM API calls (Groq/Whisper) │ ├── OpenAiCompatibleClient.cs # Generic OpenAI-compatible client for Groq and Together AI │ └── Models/ # API payload representations ├── Assets/ # Sound files or other static resources ├── Audio/ │ ├── PipewireAudioRecorder.cs # Handles audio capture via PipeWire (pw-record) │ └── FfmpegAudioRecorder.cs # Universal audio capture via ffmpeg ├── Commands/ │ ├── ToggleCommand.cs # Client command to start/stop recording via socket │ ├── DiscardCommand.cs # Client command to abort current recording │ ├── OnboardCommand.cs # Interactive configuration setup wizard │ ├── ConfigUpdaterCommand.cs # Direct configuration modifications │ ├── ShowCommand.cs # Display current configuration │ ├── SkillCommand.cs # CLI controller for managing JSON Skills │ ├── LatencyTestCommand.cs # Pipeline benchmark tool │ ├── HistoryCommand.cs # Interface to query past transcriptions │ └── StatsCommand.cs # Aggregated usage analytics ├── Configuration/ │ ├── ConfigManager.cs # Loads/saves JSON configuration │ └── ToakConfig.cs # Data model for user preferences ├── Core/ │ ├── DaemonService.cs # Background daemon maintaining the socket server │ ├── TranscriptionOrchestrator.cs # Coordinates audio recording, STT, LLM, and output │ ├── Logger.cs # Logging utility │ ├── HistoryManager.cs # Thread-safe history management (.jsonl) │ ├── HistoryEntry.cs # Data model for transcription history │ ├── PromptBuilder.cs # Constructs LLM system prompts │ ├── StateTracker.cs # Tracks application state and recording PIDs │ ├── Interfaces/ # Core abstractions (ILlmClient, IAudioRecorder, etc.) │ └── Skills/ # Data-driven JSON skill integrations ├── IO/ │ ├── ClipboardManager.cs # Cross-session clipboard manipulation (wl-copy, xclip) │ ├── TextInjector.cs # Native keyboard injection (wtype, xdotool, ydotool) │ └── Notifications.cs # System notifications and sound playback ├── Serialization/ │ └── AppJsonSerializerContext.cs # System.Text.Json source generation for AOT ├── bin/ # Compiler output ├── docs/ # Documentation ├── install.sh # Native AOT build and installation script ├── toak.service # systemd user service definition └── Program.cs # Application entry point using System.CommandLine ``` ## Key Architectural Concepts ### The Daemon Process The `DaemonService` (`toak daemon`) is the heart of Toak. It listens on a Unix domain socket for IPC messages. This allows `toak toggle` to execute almost instantaneously, delegating all heavy lifting and state management to an already-hot background process. ### Unix Sockets IPC Client commands communicate with the daemon via Unix sockets. For details on the byte payloads used for communication, please refer to [PROTOCOL.md](./PROTOCOL.md). ### AOT Compilation The project relies on Native AOT compilation (`dotnet publish -c Release -r linux-x64 --aot`) to avoid JIT-startup time on CLI executions, making `toak toggle` fast enough to bind seamlessly to hotkeys.