refactor: modernize code, improve performance, and clean up various components.
This commit is contained in:
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading.Tasks;
|
||||
using Spectre.Console;
|
||||
using Toak.Core;
|
||||
|
||||
@@ -24,7 +22,7 @@ public static class StatusCommand
|
||||
await socket.SendAsync(msg, SocketFlags.None);
|
||||
|
||||
var responseBuffer = new byte[4096];
|
||||
int received = await socket.ReceiveAsync(responseBuffer, SocketFlags.None);
|
||||
var received = await socket.ReceiveAsync(responseBuffer, SocketFlags.None);
|
||||
if (received > 0)
|
||||
{
|
||||
var text = System.Text.Encoding.UTF8.GetString(responseBuffer, 0, received);
|
||||
@@ -33,10 +31,7 @@ public static class StatusCommand
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
if (json)
|
||||
Console.WriteLine("{\"state\": \"Offline\"}");
|
||||
else
|
||||
Console.WriteLine("Offline");
|
||||
Console.WriteLine(json ? "{\"state\": \"Offline\"}" : "Offline");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user