chore: Introduce Qodana static analysis configuration and apply minor code formatting and C# 12 collection expressions.
This commit is contained in:
@@ -106,7 +106,8 @@ public class OpenAiCompatibleClient : ISpeechClient, ILlmClient
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var jsonContent = new StringContent(JsonSerializer.Serialize(requestBody, AppJsonSerializerContext.Default.OpenAiRequest), System.Text.Encoding.UTF8, "application/json");
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var jsonContent = new StringContent(JsonSerializer.Serialize(requestBody, AppJsonSerializerContext.Default.OpenAiRequest), System.Text.Encoding.UTF8, "application/json");
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using var request = new HttpRequestMessage(HttpMethod.Post, "chat/completions") { Content = jsonContent };
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using var request = new HttpRequestMessage(HttpMethod.Post, "chat/completions");
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request.Content = jsonContent;
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request.Headers.Accept.Add(new MediaTypeWithQualityHeaderValue("text/event-stream"));
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request.Headers.Accept.Add(new MediaTypeWithQualityHeaderValue("text/event-stream"));
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Logger.LogDebug($"Sending OpenAi Steam API request (model: {requestBody.Model})...");
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Logger.LogDebug($"Sending OpenAi Steam API request (model: {requestBody.Model})...");
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@@ -70,7 +70,7 @@ public static class SkillRegistry
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{
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{
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Name = "Terminal",
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Name = "Terminal",
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Description = "Translates the spoken command into a bash command and types it.",
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Description = "Translates the spoken command into a bash command and types it.",
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Hotwords = new[] { "System terminal", "System run", "System execute" },
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Hotwords = ["System terminal", "System run", "System execute"],
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Action = "type",
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Action = "type",
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SystemPrompt = @"You are a Linux terminal expert.
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SystemPrompt = @"You are a Linux terminal expert.
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Translate the user's request into a single, valid bash command.
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Translate the user's request into a single, valid bash command.
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@@ -80,7 +80,7 @@ Output ONLY the raw command, no formatting, no markdown."
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{
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{
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Name = "Translate",
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Name = "Translate",
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Description = "Translates the spoken text into another language on the fly.",
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Description = "Translates the spoken text into another language on the fly.",
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Hotwords = new[] { "System translate to", "System translate into" },
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Hotwords = ["System translate to", "System translate into"],
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Action = "type",
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Action = "type",
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SystemPrompt = @"You are an expert translator. The user wants to translate the following text.
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SystemPrompt = @"You are an expert translator. The user wants to translate the following text.
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The first few words identify the target language (e.g. 'Translate to Spanish:', 'Translate into Hungarian:').
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The first few words identify the target language (e.g. 'Translate to Spanish:', 'Translate into Hungarian:').
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@@ -91,7 +91,7 @@ Output ONLY the final translated text. Do not include markdown, explanations, or
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{
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{
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Name = "Professional",
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Name = "Professional",
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Description = "Rewrites text into a formal, articulate tone.",
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Description = "Rewrites text into a formal, articulate tone.",
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Hotwords = new[] { "System professional", "System formalize", "System formal" },
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Hotwords = ["System professional", "System formalize", "System formal"],
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Action = "type",
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Action = "type",
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SystemPrompt = @"Rewrite the following text to be articulate and formal.
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SystemPrompt = @"Rewrite the following text to be articulate and formal.
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The text will start with 'System professional', 'System formalize', or 'System formal',
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The text will start with 'System professional', 'System formalize', or 'System formal',
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@@ -105,7 +105,7 @@ Text: {transcript}"
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{
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{
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Name = "Summary",
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Name = "Summary",
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Description = "Provides a direct, crisp summary of the dictation.",
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Description = "Provides a direct, crisp summary of the dictation.",
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Hotwords = new[] { "System summary", "System concise", "System summarize" },
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Hotwords = ["System summary", "System concise", "System summarize"],
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Action = "type",
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Action = "type",
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SystemPrompt = @"Summarize the following text to be as concise
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SystemPrompt = @"Summarize the following text to be as concise
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and direct as possible.
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and direct as possible.
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@@ -10,9 +10,9 @@ public class Program
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{
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{
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var rootCommand = new RootCommand("Toak: High-speed Linux Dictation");
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var rootCommand = new RootCommand("Toak: High-speed Linux Dictation");
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var pipeOption = new Option<bool>(new[] { "--pipe", "-p" }, "Output transcription to stdout instead of typing");
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var pipeOption = new Option<bool>(["--pipe", "-p"], "Output transcription to stdout instead of typing");
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var copyOption = new Option<bool>("--copy", "Copy to clipboard instead of typing");
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var copyOption = new Option<bool>("--copy", "Copy to clipboard instead of typing");
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var verboseOption = new Option<bool>(new[] { "--verbose", "-v" }, "Enable detailed debug logging");
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var verboseOption = new Option<bool>(["--verbose", "-v"], "Enable detailed debug logging");
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rootCommand.AddGlobalOption(verboseOption);
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rootCommand.AddGlobalOption(verboseOption);
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@@ -84,7 +84,7 @@ public class Program
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// History Command
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// History Command
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var historyCmd = new Command("history", "Display recent transcriptions with timestamps");
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var historyCmd = new Command("history", "Display recent transcriptions with timestamps");
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var numArg = new Option<int>(new[] { "-n", "--num" }, () => 10, "Number of recent entries to show");
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var numArg = new Option<int>(["-n", "--num"], () => 10, "Number of recent entries to show");
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var grepArg = new Option<string>("--grep", "Search through transcription history");
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var grepArg = new Option<string>("--grep", "Search through transcription history");
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var exportArg = new Option<string>("--export", "Export transcription history to a Markdown file");
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var exportArg = new Option<string>("--export", "Export transcription history to a Markdown file");
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var shredArg = new Option<bool>("--shred", "Securely delete transcription history");
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var shredArg = new Option<bool>("--shred", "Securely delete transcription history");
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6
qodana.yaml
Normal file
6
qodana.yaml
Normal file
@@ -0,0 +1,6 @@
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#################################################################################
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# WARNING: Do not store sensitive information in this file, #
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# as its contents will be included in the Qodana report. #
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#################################################################################
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version: "1.0"
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linter: qodana-cdnet
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257
qodana_problems.md
Normal file
257
qodana_problems.md
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@@ -0,0 +1,257 @@
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# Qodana Inspection Results
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This document outlines the problems detected in the codebase by the Qodana scan.
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## ArrangeObjectCreationWhenTypeEvident
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Found 6 occurrences.
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- **Configuration/ToakConfig.cs** (Line 20): Redundant type specification [note]
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- **Core/Skills/SkillRegistry.cs** (Line 12): Redundant type specification [note]
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- **Core/Skills/SkillRegistry.cs** (Line 69): Redundant type specification [note]
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- **Core/Skills/SkillRegistry.cs** (Line 79): Redundant type specification [note]
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- **Core/Skills/SkillRegistry.cs** (Line 90): Redundant type specification [note]
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- **Core/Skills/SkillRegistry.cs** (Line 104): Redundant type specification [note]
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## AsyncMethodWithoutAwait
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Found 9 occurrences.
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- **Commands/ConfigUpdaterCommand.cs** (Line 9): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/HistoryCommand.cs** (Line 14): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/OnboardCommand.cs** (Line 13): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/ShowCommand.cs** (Line 9): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/SkillCommand.cs** (Line 37): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/SkillCommand.cs** (Line 68): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/SkillCommand.cs** (Line 110): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Commands/StatsCommand.cs** (Line 12): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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- **Core/TranscriptionOrchestrator.cs** (Line 45): This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls or drop 'async' to avoid generating state machine for this method [note]
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## ClassNeverInstantiated.Global
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Found 1 occurrences.
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- **Program.cs** (Line 7): Class 'Program' is never instantiated [note]
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## ConditionalAccessQualifierIsNonNullableAccordingToAPIContract
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Found 4 occurrences.
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- **Api/OpenAiCompatibleClient.cs** (Line 89): Conditional access qualifier expression is never null according to nullable reference types' annotations [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 89): Conditional access qualifier expression is never null according to nullable reference types' annotations [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 135): Conditional access qualifier expression is never null according to nullable reference types' annotations [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 135): Conditional access qualifier expression is never null according to nullable reference types' annotations [warning]
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## ConvertClosureToMethodGroup
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Found 1 occurrences.
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- **Commands/SkillCommand.cs** (Line 31): Convert into method group [note]
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## ConvertIfStatementToConditionalTernaryExpression
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Found 3 occurrences.
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- **Core/DaemonService.cs** (Line 58): Convert into '?:' expression [note]
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- **Commands/LatencyTestCommand.cs** (Line 76): Convert into method call with '?:' expression inside [note]
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- **Commands/StatusCommand.cs** (Line 36): Convert into method call with '?:' expression inside [note]
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## ConvertToPrimaryConstructor
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Found 6 occurrences.
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- **Audio/AudioRecorder.cs** (Line 16): Convert into primary constructor [note]
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- **Audio/FfmpegAudioRecorder.cs** (Line 17): Convert into primary constructor [note]
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- **Core/Skills/DynamicSkill.cs** (Line 16): Convert into primary constructor [note]
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- **Core/TranscriptionOrchestrator.cs** (Line 23): Convert into primary constructor [note]
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- **IO/ClipboardManager.cs** (Line 11): Convert into primary constructor [note]
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- **IO/TextInjector.cs** (Line 13): Convert into primary constructor [note]
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## EmptyConstructor
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Found 2 occurrences.
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- **Configuration/ConfigManager.cs** (Line 15): Empty constructor is redundant. The compiler generates the same by default. [warning]
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- **Core/HistoryManager.cs** (Line 16): Empty constructor is redundant. The compiler generates the same by default. [warning]
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## EmptyGeneralCatchClause
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Found 1 occurrences.
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- **Core/DaemonService.cs** (Line 42): Empty general catch clause suppresses any errors [warning]
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## FieldCanBeMadeReadOnly.Global
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Found 1 occurrences.
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- **Core/Skills/SkillRegistry.cs** (Line 12): Field can be made readonly [note]
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## InconsistentNaming
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Found 7 occurrences.
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- **Configuration/ConfigManager.cs** (Line 12): Name 'ConfigDir' does not match rule 'Instance fields (private)'. Suggested name is '_configDir'. [warning]
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- **Configuration/ConfigManager.cs** (Line 13): Name 'ConfigPath' does not match rule 'Instance fields (private)'. Suggested name is '_configPath'. [warning]
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- **Core/HistoryManager.cs** (Line 13): Name 'HistoryDir' does not match rule 'Instance fields (private)'. Suggested name is '_historyDir'. [warning]
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- **Core/HistoryManager.cs** (Line 14): Name 'HistoryFile' does not match rule 'Instance fields (private)'. Suggested name is '_historyFile'. [warning]
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- **Core/StateTracker.cs** (Line 7): Name 'StateFilePath' does not match rule 'Instance fields (private)'. Suggested name is '_stateFilePath'. [warning]
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- **Audio/AudioRecorder.cs** (Line 12): Name 'WavPath' does not match rule 'Instance fields (private)'. Suggested name is '_wavPath'. [warning]
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- **Audio/FfmpegAudioRecorder.cs** (Line 13): Name 'WavPath' does not match rule 'Instance fields (private)'. Suggested name is '_wavPath'. [warning]
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## MemberCanBePrivate.Global
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Found 1 occurrences.
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- **Core/Constants.cs** (Line 8): Constant 'AppName' can be made private [note]
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## MergeIntoPattern
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Found 1 occurrences.
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- **Core/TranscriptionOrchestrator.cs** (Line 101): Merge into pattern [note]
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## MethodHasAsyncOverload
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Found 9 occurrences.
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- **Commands/HistoryCommand.cs** (Line 58): Method has async overload [note]
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- **Commands/HistoryCommand.cs** (Line 59): Method has async overload [note]
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- **Commands/HistoryCommand.cs** (Line 63): Method has async overload [note]
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- **Commands/HistoryCommand.cs** (Line 64): Method has async overload [note]
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- **Commands/HistoryCommand.cs** (Line 65): Method has async overload [note]
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- **Commands/LatencyTestCommand.cs** (Line 37): Method has async overload [note]
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- **Commands/OnboardCommand.cs** (Line 119): Method has async overload [note]
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- **Commands/SkillCommand.cs** (Line 51): Method has async overload [note]
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- **Commands/SkillCommand.cs** (Line 105): Method has async overload [note]
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## MoveVariableDeclarationInsideLoopCondition
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Found 1 occurrences.
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- **Api/OpenAiCompatibleClient.cs** (Line 125): Variable 'line' can be declared inside loop condition [note]
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## NotAccessedField.Local
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Found 1 occurrences.
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- **Core/DaemonService.cs** (Line 21): Field '_lockFile' is assigned but its value is never used [warning]
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## RedundantDefaultMemberInitializer
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Found 2 occurrences.
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- **Api/Models/OpenAiModels.cs** (Line 20): Initializing property by default value is redundant [warning]
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- **Core/Logger.cs** (Line 5): Initializing property by default value is redundant [warning]
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## RedundantExplicitParamsArrayCreation
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Found 7 occurrences.
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- **Commands/OnboardCommand.cs** (Line 31): Redundant explicit collection creation in argument of 'params' parameter [note]
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- **Commands/OnboardCommand.cs** (Line 44): Redundant explicit collection creation in argument of 'params' parameter [note]
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- **Commands/OnboardCommand.cs** (Line 51): Redundant explicit collection creation in argument of 'params' parameter [note]
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- **Commands/OnboardCommand.cs** (Line 60): Redundant explicit collection creation in argument of 'params' parameter [note]
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- **Commands/OnboardCommand.cs** (Line 66): Redundant explicit collection creation in argument of 'params' parameter [note]
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- **Commands/OnboardCommand.cs** (Line 93): Redundant explicit collection creation in argument of 'params' parameter [note]
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- **Commands/SkillCommand.cs** (Line 81): Redundant explicit collection creation in argument of 'params' parameter [note]
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## RedundantNameQualifier
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Found 35 occurrences.
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- **Api/OpenAiCompatibleClient.cs** (Line 25): Qualifier is redundant [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 35): Qualifier is redundant [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 60): Qualifier is redundant [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 64): Qualifier is redundant [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 92): Qualifier is redundant [warning]
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- **Api/OpenAiCompatibleClient.cs** (Line 96): Qualifier is redundant [warning]
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- **Commands/ConfigUpdaterCommand.cs** (Line 11): Qualifier is redundant [warning]
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- **Commands/OnboardCommand.cs** (Line 15): Qualifier is redundant [warning]
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- **Commands/OnboardCommand.cs** (Line 124): Qualifier is redundant [warning]
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- **Commands/ShowCommand.cs** (Line 11): Qualifier is redundant [warning]
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- **Configuration/ToakConfig.cs** (Line 15): Qualifier is redundant [warning]
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- **Configuration/ToakConfig.cs** (Line 17): Qualifier is redundant [warning]
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- **Core/Interfaces/Interfaces.cs** (Line 16): Qualifier is redundant [warning]
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- **Core/Interfaces/Interfaces.cs** (Line 21): Qualifier is redundant [warning]
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- **Core/Interfaces/Interfaces.cs** (Line 22): Qualifier is redundant [warning]
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- **Core/Skills/SkillDefinition.cs** (Line 7): Qualifier is redundant [warning]
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- **Core/TranscriptionOrchestrator.cs** (Line 99): Qualifier is redundant [warning]
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- **IO/ClipboardManager.cs** (Line 28): Qualifier is redundant [warning]
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- **IO/ClipboardManager.cs** (Line 38): Qualifier is redundant [warning]
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- **IO/Notifications.cs** (Line 19): Qualifier is redundant [warning]
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- ... and 15 more occurrences.
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## RedundantStringInterpolation
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Found 6 occurrences.
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- **IO/TextInjector.cs** (Line 28): Redundant string interpolation [note]
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- **IO/TextInjector.cs** (Line 39): Redundant string interpolation [note]
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- **IO/TextInjector.cs** (Line 50): Redundant string interpolation [note]
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- **IO/TextInjector.cs** (Line 78): Redundant string interpolation [note]
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- **IO/TextInjector.cs** (Line 90): Redundant string interpolation [note]
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- **IO/TextInjector.cs** (Line 109): Redundant string interpolation [note]
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## RedundantTypeDeclarationBody
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Found 2 occurrences.
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- **Serialization/AppJsonSerializerContext.cs** (Line 24): Redundant empty class declaration body [note]
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- **Serialization/AppJsonSerializerContext.cs** (Line 30): Redundant empty class declaration body [note]
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## RedundantUsingDirective
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Found 62 occurrences.
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- **Api/OpenAiCompatibleClient.cs** (Line 3): Using directive is not required by the code and can be safely removed [warning]
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- **Audio/AudioRecorder.cs** (Line 4): Using directive is not required by the code and can be safely removed [warning]
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- **Audio/FfmpegAudioRecorder.cs** (Line 1): Using directive is not required by the code and can be safely removed [warning]
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- **Audio/FfmpegAudioRecorder.cs** (Line 3): Using directive is not required by the code and can be safely removed [warning]
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- **Audio/FfmpegAudioRecorder.cs** (Line 6): Using directive is not required by the code and can be safely removed [warning]
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- **Commands/ConfigUpdaterCommand.cs** (Line 1): Using directive is not required by the code and can be safely removed [warning]
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- **Commands/DiscardCommand.cs** (Line 1): Using directive is not required by the code and can be safely removed [warning]
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- **Commands/DiscardCommand.cs** (Line 3): Using directive is not required by the code and can be safely removed [warning]
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||||||
|
- **Commands/HistoryCommand.cs** (Line 1): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/HistoryCommand.cs** (Line 2): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/HistoryCommand.cs** (Line 3): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/HistoryCommand.cs** (Line 4): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/HistoryCommand.cs** (Line 5): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/HistoryCommand.cs** (Line 6): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/LatencyTestCommand.cs** (Line 1): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/LatencyTestCommand.cs** (Line 3): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/LatencyTestCommand.cs** (Line 4): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/OnboardCommand.cs** (Line 1): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/OnboardCommand.cs** (Line 3): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- **Commands/OnboardCommand.cs** (Line 4): Using directive is not required by the code and can be safely removed [warning]
|
||||||
|
- ... and 42 more occurrences.
|
||||||
|
|
||||||
|
## UnusedMember.Global
|
||||||
|
Found 2 occurrences.
|
||||||
|
|
||||||
|
- **Core/Interfaces/Interfaces.cs** (Line 41): Method 'InjectTextAsync' is never used [note]
|
||||||
|
- **Core/Skills/ISkill.cs** (Line 6): Property 'Description' is never used [note]
|
||||||
|
|
||||||
|
## UnusedMemberInSuper.Global
|
||||||
|
Found 3 occurrences.
|
||||||
|
|
||||||
|
- **Core/Interfaces/Interfaces.cs** (Line 48): Only implementations of method 'ClearHistory' are used [note]
|
||||||
|
- **Core/Interfaces/Interfaces.cs** (Line 47): Only implementations of method 'LoadHistory' are used [note]
|
||||||
|
- **Core/Interfaces/Interfaces.cs** (Line 11): Only implementations of method 'SaveConfig' are used [note]
|
||||||
|
|
||||||
|
## UnusedParameter.Global
|
||||||
|
Found 1 occurrences.
|
||||||
|
|
||||||
|
- **Commands/SkillCommand.cs** (Line 14): Parameter 'verboseOption' is never used [note]
|
||||||
|
|
||||||
|
## UnusedVariable
|
||||||
|
Found 2 occurrences.
|
||||||
|
|
||||||
|
- **Commands/LatencyTestCommand.cs** (Line 60): Local variable 'refinedText' is never used [warning]
|
||||||
|
- **Commands/LatencyTestCommand.cs** (Line 54): Local variable 'transcript' is never used [warning]
|
||||||
|
|
||||||
|
## UseAwaitUsing
|
||||||
|
Found 3 occurrences.
|
||||||
|
|
||||||
|
- **Api/OpenAiCompatibleClient.cs** (Line 29): Use 'await using' [note]
|
||||||
|
- **Api/OpenAiCompatibleClient.cs** (Line 122): Use 'await using' [note]
|
||||||
|
- **Commands/HistoryCommand.cs** (Line 57): Use 'await using' [note]
|
||||||
|
|
||||||
|
## UseCollectionExpression
|
||||||
|
Found 12 occurrences.
|
||||||
|
|
||||||
|
- **Api/OpenAiCompatibleClient.cs** (Line 67): Use collection expression [note]
|
||||||
|
- **Api/OpenAiCompatibleClient.cs** (Line 100): Use collection expression [note]
|
||||||
|
- **Commands/StatsCommand.cs** (Line 33): Use collection expression [note]
|
||||||
|
- **Configuration/ToakConfig.cs** (Line 20): Use collection expression [note]
|
||||||
|
- **Core/HistoryManager.cs** (Line 43): Use collection expression [note]
|
||||||
|
- **Core/Skills/SkillRegistry.cs** (Line 73): Use collection expression [note]
|
||||||
|
- **Core/Skills/SkillRegistry.cs** (Line 83): Use collection expression [note]
|
||||||
|
- **Core/Skills/SkillRegistry.cs** (Line 94): Use collection expression [note]
|
||||||
|
- **Core/Skills/SkillRegistry.cs** (Line 108): Use collection expression [note]
|
||||||
|
- **Program.cs** (Line 13): Use collection expression [note]
|
||||||
|
- **Program.cs** (Line 15): Use collection expression [note]
|
||||||
|
- **Program.cs** (Line 87): Use collection expression [note]
|
||||||
|
|
||||||
|
## UsingStatementResourceInitialization
|
||||||
|
Found 1 occurrences.
|
||||||
|
|
||||||
|
- **Api/OpenAiCompatibleClient.cs** (Line 109): Initialize object properties inside the 'using' statement to ensure that the object is disposed if an exception is thrown during initialization [warning]
|
||||||
|
|
||||||
Reference in New Issue
Block a user